Make sure aqueous vigor actually does something and doesn't get rounded off.
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@ -59,7 +59,7 @@ export const StaminaDisplay = () => {
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<StaminaContainer>
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<StaminaContainer>
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<StaminaFill width={staminaPercentage} />
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<StaminaFill width={staminaPercentage} />
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<StaminaText>
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<StaminaText>
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{stamina}/{maxStamina}
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{stamina.toFixed(1)}/{maxStamina}
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</StaminaText>
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</StaminaText>
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</StaminaContainer>
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</StaminaContainer>
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)
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)
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@ -159,7 +159,7 @@ export const useGameStore = create<
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staminaMultiplier *= 0.75 // Additional 25% reduction
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staminaMultiplier *= 0.75 // Additional 25% reduction
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}
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}
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const staminaCost = Math.max(1, Math.floor(staminaMultiplier))
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const staminaCost = staminaMultiplier
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if (stamina < staminaCost) {
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if (stamina < staminaCost) {
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return
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return
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