From 4199e0b616eafbc0f7a503617f5fbe52924a4baa Mon Sep 17 00:00:00 2001 From: Ryan Lanny Jenkins Date: Wed, 4 Jun 2025 22:34:51 -0500 Subject: [PATCH] Make sure aqueous vigor actually does something and doesn't get rounded off. --- src/components/StaminaDisplay.tsx | 2 +- src/store/useGameStore.ts | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/components/StaminaDisplay.tsx b/src/components/StaminaDisplay.tsx index ef52449..53b26b9 100644 --- a/src/components/StaminaDisplay.tsx +++ b/src/components/StaminaDisplay.tsx @@ -59,7 +59,7 @@ export const StaminaDisplay = () => { - {stamina}/{maxStamina} + {stamina.toFixed(1)}/{maxStamina} ) diff --git a/src/store/useGameStore.ts b/src/store/useGameStore.ts index 484a1f9..32f4b4b 100644 --- a/src/store/useGameStore.ts +++ b/src/store/useGameStore.ts @@ -159,7 +159,7 @@ export const useGameStore = create< staminaMultiplier *= 0.75 // Additional 25% reduction } - const staminaCost = Math.max(1, Math.floor(staminaMultiplier)) + const staminaCost = staminaMultiplier if (stamina < staminaCost) { return